A story doesn’t move forward until a character wants something. So - a game doesn’t move forward until the _player_ wants something. Five seconds after you press start, you’d better know the answer to the question: “What do I want to happen? — Jordan Mechner. “The Making of Prince of Persia”.
  1. notangenerico reblogged this from chomiak
  2. chomiak reblogged this from pctroll
  3. pctroll posted this
Short URL for this post: http://tmblr.co/ZJC9CyCj1Qdi