December 2010
11 posts
2 tags
Free Video Game Art Gallery →
Dec 24th
2 tags
“If you want to develop games, nothing is stopping you. You can find the time....”
– Jay Barnson on “How to build a game in a week from scratch with no budget” (link).
Dec 24th
2 notes
Tutorial: Entorno SDL/C++ en Windows con MinGW y... →
¿Quieres un entorno de herramientas gratuitas para hacer juegos con C++? He aquí un tutorial.
Dec 23rd
Dec 23rd
3,422 notes
1 tag
Less Talk, More Rock →
An interesting article about game design that is somewhat being left behind by modern commercial approaches. 1. Get the idea. 3. Work on it!. 2. Make decisions. …proceed from 1 to 3 to 2. Go right from the inspiration — the vision — to actually making it. Don’t think it through. Don’t talk about it. Don’t plan it. Dive in and start making it happen. If you...
Dec 23rd
2 notes
2 tags
Dec 23rd
46 notes
4 tags
Flash Game Dojo →
Comunity-powered knowledge base for ActionScript. It helps you create games and share them. — Base de conocimiento de ActionScript impulsada por la comuniad. Te ayuda a crear juegos y compartirlos.
Dec 13th
1 tag
“It’s best to learn by doing instead of waiting for school to teach you...”
– Tornado Twins
Dec 11th
1 note
Dec 3rd
1 tag
5 Creepy Ways Video Games Are Trying to Get Us... →
Dec 3rd
2 tags
The 7 commandments all video games should obey
Original post at cracked. 7. Thou shalt let us play your game with real-life friends. 6. Thou shalt not pad the length of your games. 5. Thou shalt not force repetition on the player. 4. Thou shalt make killing fun. 3. Thou shalt admit when enough is enough. 2. Thou shalt make sure your game actually works. 1. Better graphics do not equal innovation and/or creativity.
Dec 3rd